by Sep 9, 2012 News
The Gamescom Congress 2012 offered various discussions, speeches and workshops about different disciplines that deal with the immense topic of gaming. This year representatives of politics, science, pedagogics, business and young gamers themselfes actively discussed the perception of gaming in our culture.
Not in all, but in many cultures we find a somehow ambivalent relationship between the society and the medium of games. That may be because the gaming culture is new to the majority of the society. Something they haven’t grown up with and also something that they refuse to adapt to. It took time until 2008 to officially make videogames a cultural asset in germany. Nonetheless, the reputation of games is still not at the same level as books, movies, paintings or theater are. Even though lot of gaming titles feature multiple directors, composers, writers and designers, but when does a game become art? Aren’t many games already something notably valuable and to be incontrovertible considered art in the meaning of high-culture? Some say that it might still take some time until gaming will finally have made its way into society as an integrated aspect of culture. Until then we keep the discussions clean from cultural conservatism and distribute a view on gaming that develops aside from old patterns.