Creative Cultural Heritage

Creative Cultural Heritage (CreativeCH), funded under the Seventh Framework Programm from European Commission, “will promote cooperation and mutual innovation among organisations of Science & Technology (S&T), Cultural Heritage (CH) and Cultural and Creative Industries (CCI), and highlight the contribution of such cooperation and innovations to vital European economic, social and cultural objectives.” [1]

The international project will include, at regional level, a series of showcases, which will demonstrate how the cooperation of S&T, CH and CCI organisations “can help overcome barriers in the access to, and understanding of, cultural heritage.” [1]

At European level, the project will promote the sharing of knowledge and experiences with “an open peer-learning network, a series of workshops at major European events, and a virtual forum for students and practitioners“. [1]

CreativeCH began in October and it will run until September of 2014. EuroMACHS’ blog will be following further developments and soon will have more information on the project.

[1] – From EU website

Web Readings Weekly Roundup (29th November)

Games and Mobile Learning

The meeting “Games and mobile learning” will be held at University of Coimbra, Coimbra, Portugal, the 26th October 2012. Paper submission is open until 31 May 2012.

For more information, please visit

Update: New venue: Coimbra, Portugal




Web Readings Weekly Roundup (22th November)

A joint project between the National Library of Finland and Microtask, “to index the library’s enormous archives so that they are searchable on the Internet.” The project created games that users can play and thus help to fix mistakes derived from the computerized text recognition.

A chapter of the born-digital, open-review volume, Writing History in the Digital Age, edited by Jack Dougherty and Kristen Nawrotzki.

Web Readings Weekly Roundup (14th November)

Provided by Library of Congress, “ is a free web application for generating and customizing unique, dynamic views through which users can experience cultural heritage digital collections.”
Recent episode of Digital Campus Podcast




Web Readings Weekly Roundup (8th November)

Finally, Digital Humanities Now was relaunched with more features, a new review process, several levels of feed’s curation and a “quarterly review of the best of the best“. Read all about it at Dan Cohen’s Blog.
Melissa Terras talks about her observations of the number of downloads of her open access paper, after being tweeted and blogged.
Trevor Owens adds some insights to the previous Melissa Terras’ post
Joshua Benton, from Nieman Journalism Lab, reflects on the meaning of “noncommercial” of Creative Commons Licenses, from the announcement, by Wired, of releasing their staff-produced photos under a CC license.
UNESCO launches a portal that “presents a current snapshot of the status of Open Access (OA) to scientific information around the world.



Web Readings Weekly Roundup (1st November)



The journal archive includes the first ever peer-reviewed scientific journal as well as several treasures like “Isaac Newton’s first published scientific paper, geological work by a young Charles Darwin, and Benjamin Franklin’s celebrated account of his electrical kite experiment.
There is a polite but persistent disagreement among librarians, archivists and other normally peaceful souls who care about keeping digital information accessible into the future.  The conflict is low key, as one might expect: no one is occupying reading rooms, mu
ch less being led away in plastic handcuffs. But there are few signs that all parties are ready to reconcile.
The Assassin’s Creed franchise has held the honor of being one of the most highly debated video games in regard to its historical accuracy and educational worth. There are hundreds of forums dedicated to pointing out the inaccuracies and comparing history against the game play. Every named character has been researched by fans attempting to determine the precision of Ubisoft, and some blogs have done massive comparisons of the clothing and environment of the game against images from the Renaissance.

X Brazilian Symposium on Computer Games and Digital Entertainment

The X Brazilian Symposium on Computer Games and Digital Entertainment will be held at Salvador da Bahia, Brazil from 7 to 9th November 2011. The SBGames is the most important event for development and research of computer games and digital entertainment in Latin America. It is attended by scientists, artists, designers, teachers and students from colleges, research centers and from the game industry.

For more information visit